v0.2.1


v0.2.1 changelog:

  • 3 types of consumables added to equipment
  • upgrading weapons and armor no longer blocks the party from taking on quests
  • potions can be used in battle, but not while engaged in melee, so wounded adventurers can retreat to the second row to use potions
  • new quest type and related enemy type
  • tooltips for some UI elements (shown on click)
  • the tavern button shows how many adventurers of each class are currently in town
  • fix of a bug in battles from previous patch

Next patch should make the guild hall upgradable and add some special quest types to bridge the early and middle game.

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