v0.2.0
Real Guild Sim » Devlog


v0.2.0 changelog:
- reworked armor and weapons, quality and condition of items are now separate values
- armor and weapons get damaged in battle
- adventurers can do some field repairs, but only up to some level
- to get the equipment completely fixed, they have to pay for repairs in the town
- repair costs are proportional to equipment price
- if adventurers get captured in a battle, they get robbed of all their equipment and have to build it up again
- rebalanced battles, using the new weapons and armor system
- enemies will no longer blindly attack if they are hopelessly outnumbered
The next patch will probably expand the equipment system with consumables.
Real Guild Sim
Medieval fantasy guild management simulation.
Status | In development |
Author | RealGuild |
Genre | Simulation, Role Playing |
Tags | Fantasy, Management, Singleplayer |
Languages | English |
More posts
- Guild upgrades - v0.3.012 days ago
- v0.2.120 days ago
- v0.1.430 days ago
- The map - v0.1.337 days ago
- v0.1.240 days ago
- v0.1.144 days ago
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