v0.2.0


v0.2.0 changelog:

  • reworked armor and weapons, quality and condition of items are now separate values
  • armor and weapons get damaged in battle
  • adventurers can do some field repairs, but only up to some level
  • to get the equipment completely fixed, they have to pay for repairs in the town
  • repair costs are proportional to equipment price
  • if adventurers get captured in a battle, they get robbed of all their equipment and have to build it up again
  • rebalanced battles, using the new weapons and armor system
  • enemies will no longer blindly attack if they are hopelessly outnumbered

The next patch will probably expand the equipment system with consumables.

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