v0.3.8 changelog: base for a new decision system currently only used for creating and joining parties, other decisions will be migrated to this system in later...
v0.3.7 changelog: added a soundtrack (a little over 25 minutes in 14 tracks) and controls to mute/unmute and change volume added green arrow icons next to adven...
v0.3.6 changelog collapsible party components + average rank update fix a new system for reward distribution among the party members leader distributes the rewa...
v0.3.5 changelog: reworked the travel phase of quests the distances now correspond to how far the locations of the quests are from the town a good scout is less...
Just a small update, v0.3.4 changelog: enemies encountered while traveling and too few to attack will now instead go get reinforcements and try to find the adve...
v 0.3.3 changelog: a new system of goals, which provide a reputation boost upon completion new guild ranking system: exact reputation value no longer visible qu...
v0.3.1 and v0.3.2 changelog: advanced versions of the extermination quests that will appear if some enemy faction gains too much power in some area - these will...
v0.3.0 changelog: added guild building upgrades: archive, training room, intelligence room, workshop, seer's room their functions are described in the new guild...